PYGLET – Accessing Label Text Font Size Property

In this article we will see how we can access the label text font size property in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). In order to show text or message we use html label object. A label is a graphical control element which displays text on a form. It is usually a static control; having no interactivity. In metal typesetting, a font was a particular size, weight and style of a typeface. Each font was a matched set of type, one piece (called a “sort”) for each glyph, and a typeface consisting of a range of fonts that shared an overall design.
We can create a window and label with the help of commands given below
# creating window window = pyglet.window.Window(width, height, title) # creating a label label = pyglet.text.Label(text, font_name, font_size, x, y)
In order to create window we use font_size attribute with the label object
Syntax : label.font_size
Argument : It takes no argument
Return : It returns float
Below is the implementation
Python3
# importing pyglet moduleimport pygletimport pyglet.window.key# width of windowwidth = 500# height of windowheight = 500# caption i.e title of the windowtitle = "Geeksforzambiatek"# creating a windowwindow = pyglet.window.Window(width, height, title)# text text = "Welcome tozambiatek"# creating a label with font = times roman# font size = 36# aligning it to the centerlabel = pyglet.text.Label(text, font_name ='Times New Roman', font_size = 28, x = 20, y = window.height//2, )# accessing font size property of the label# setting new font sizelabel.font_size = 15# on draw event@window.eventdef on_draw(): # clearing the window window.clear() # drawing the label on the window label.draw() # key press event @window.eventdef on_key_press(symbol, modifier): # key "C" get press if symbol == pyglet.window.key.C: # closing the window window.close() # image for iconimg = image = pyglet.resource.image("logo.png")# setting image as iconwindow.set_icon(img) # start running the applicationpyglet.app.run() |
Output :




