wxPython – Destroy button widget using Destroy() function

In this article we will learn that, how can we destroy a button widget from a window using Destroy() function in wx.Button class of wxPython. Destroy() function is used to simply destroy a window or widget safely.
Destroy() returns True if the window has either been successfully deleted, or it has been added to the list of windows pending real deletion.
Syntax: wx.StaticText.Destroy(self)
Parameters: Destroy() function takes no arguments.
Return Type: bool
Returns: True if the window has either been successfully deleted, or it has been added to the list of windows pending real deletion.
Code Example:
import wx     class Example(wx.Frame):       def __init__(self, *args, **kwargs):         super(Example, self).__init__(*args, **kwargs)         self.InitUI()       def InitUI(self):         self.locale = wx.Locale(wx.LANGUAGE_ENGLISH)           # create parent panel         self.pnl = wx.Panel(self)                  # create a button at point (20, 50)         self.btn1 = wx.Button(self.pnl, id = 1, label ="Remove Text", pos =(20, 50))           # create button to destroy         self.btn0 = wx.Button(self.pnl, id = 1, label ="Click button to remove", pos =(20, 20))           # bind Onclick() function with button         self.btn1.Bind(wx.EVT_BUTTON, self.Onclick)             self.SetSize((350, 250))         self.SetTitle('wx.Button')         self.Centre()       def Onclick(self, e):         # destroy btn0 button         self.btn0.Destroy()   def main():     app = wx.App()     ex = Example(None)     ex.Show()     app.MainLoop()     if __name__ == '__main__':     main()  | 
Output Window:
before Destroy()
after Destroy()
				
					



