p5.js | Mouse | mouseIsPressed

The mouseIsPressed system variable in p5.js is used to store the boolean value. If mouse is pressed then it stores True otherwise store False.
Syntax:
mouseIsPressed
Below programs illustrate the mouseIsPressed variable in p5.js:
Example 1: This example uses mouseIsPressed variable to check mouse is press or not.
| functionsetup() {   Â    // Create canvas of given size     createCanvas(500, 250);    Â    // Set the text size     textSize(30);  }    Âfunctiondraw() {       Â    // Set the background color     background('green');       Â    fill('white');       Â    // If mouse is pressed then if part will      // execute otherwise else part will execute     if(mouseIsPressed) {         text("Mouse is Pressed", 120, 100);     }     else{         text("Mouse is Released", 120, 100);     } }  | 
Output:
Example 2:
| functionsetup() {  Â    // Create Canvas of given size     createCanvas(300, 150); }   Âfunctiondraw() {      Â    // Set the background color     background('green');      Â    fill('white');  Â    // Use mouseIsPressed variable     if(mouseIsPressed) {         ellipse(50, 50, 50, 50);     }      else{         rect(25, 25, 50, 50);     } }  | 
Output:
Reference: https://p5js.org/reference/#/p5/mouseIsPressed
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