Draw a tree using arcade library in Python

Drawing a tree isn’t a tough task in Python using the turtle module. But, what if you can draw it using Arcade Module as well. Arcade is an object-oriented library. It can be installed like any other Python Package using an import arcade.
Approach:
- Import arcade.
 - Define a function to draw trees. Here, we are drawing a pine tree made up of a rectangle and a triangle. So, you can use the inbuilt arcade function to rectangle and triangle.
 
def draw_tree(x, y):
   # Draw the triangle on top of the trunk
   arcade.draw_triangle_filled(x + 40, y,
                               x, y - 100,
                               x + 80, y - 100,
                               arcade.color.DARK_GREEN)
   # Draw the trunk
   arcade.draw_lrtb_rectangle_filled(x + 30, x + 50, y - 100, y - 140,
                                     arcade.color.DARK_BROWN)
- Now, since we have defined the function to tree, let’s define the main function and under which define arcade.open_window() to specify the screen width, height, and title. Also, use arcade.start_render() and arcade.finish_render to instruct arcade module when to start and stop drawing. Finally, add the arcade.run() to specify the ending.
 
def main(): # Open the window arcade.open_window(600, 600,"TREE") arcade.set_background_color(arcade.color.SKY_BLUE) # Start the render process. arcade.start_render() # Call our drawing functions. draw_tree(50, 250) # Finish the render. arcade.finish_render() # keep the window up . arcade.run() main()
Example 1:
Python3
import arcadedef draw_tree(x, y):    # Draw the triangle on top of the trunk    arcade.draw_triangle_filled(x + 40, y,                                x, y - 100,                                x + 80, y - 100,                                arcade.color.DARK_GREEN)    # Draw the trunk    arcade.draw_lrtb_rectangle_filled(x + 30, x + 50, y - 100, y - 140,                                      arcade.color.DARK_BROWN)def main():    # Open the window    arcade.open_window(600, 600, "TREE")    arcade.set_background_color(arcade.color.SKY_BLUE)    # Start the render process.    arcade.start_render()    # Call our drawing functions.    draw_tree(50, 250)    # Finish the render.    arcade.finish_render()    # Keep the window up.    arcade.run()main() | 
Output:
Example 2:
Python3
#import moduleimport arcade# specify spacingColumn_spacing = 20Row_spacing = 20Left_margin = 110Bottom_margin = 400# Open the window and set the backgroundarcade.open_window(700, 700, "BOX")# set background colorarcade.set_background_color(arcade.color.BABY_PINK)# Start the render process. This must be done before any drawing commands.arcade.start_render()# Loop for each rowfor row in range(8):    # Loop for each column    for column in range(8):        # Calculate our location        x = column * Column_spacing + Left_margin        y = row * Row_spacing + Bottom_margin        # Draw the item    arcade.draw_triangle_filled(x + 40, y,                                x, y - 100,                                x + 80, y - 100,                                arcade.color.DARK_GREEN)arcade.draw_lrtb_rectangle_filled(x + 30, x + 50, 300, 230,                                      arcade.color.DARK_BROWN)# Finish the render.arcade.finish_render()# Keep the window up until someone closes it.arcade.run()# This code is contributed by pulkitagarwal03pulkit | 
Output:-
				
					


