Why Java Collections Cannot Directly Store Primitives Types?

Primitive types are the most basic data types available within the Java language. Such types serve only one purpose — containing pure, simple values of a kind. Since java is a Statically typed language where each variable and expression type is already known at compile-time, thus you can not define a new operation for such primitive types.
Illustration:
Invalid : vector.addElement(3) ;
Valid   : vector.addElelment("3") ;
Conclusion:
- Java primitive types are not referenced types. For example, int is not an Object.
 - Java does generics using type-erasure of reference types. For example, A List<?> is really a List<Object> at run-time.
 
Collections are the framework used to store and manipulate a group of objects. Java Collection means a single unit of objects. Since the above two statements are true, generic Java collections can not store primitive types directly.
Wrapper Class provides a way to use primitive data types (int, boolean, etc..) as objects or a Wrapper class is a class whose object wraps or contains primitive data types. It gives birth to two concepts as follows:
- Autoboxing
 - Unboxing
 
| Primitive Data Type | Wrapper Class | 
|---|---|
| byte | Byte | 
| short | Short | 
| int | Integer | 
| long | Long | 
| float | Float | 
| double | Double | 
| boolean | Boolean | 
| char | Character | 
Autoboxing is the automatic conversion of primitive types to the object of their corresponding wrapper classes is known as autoboxing. For instance:
- Conversion of int to Integer
 - Conversion of long to Long
 - Conversion of double to Double, etc.
 
Unboxing is just the reverse process of autoboxing. Automatically converting an object of a wrapper class to its corresponding primitive type is known as unboxing. For example – conversion of Integer to int, Long to long, Double to double, etc.
Illustration: Autoboxing
Java
// Importing input output classesimport java.io.*;class GFG {    // Main driver method    public static void main(String args[])    {        // Custom input        Integer i = new Integer(21);        // Boxing        Integer j = 5;        System.out.println("i=" + i + "\n j=" + j);    }} | 
Output:
i=21 j=5
Illustration 2: Unboxing
Java
// Import input output classesimport java.io.*;// Classpublic class GFG {    // MAin driver method    public static void main(String args[])    {        // Custom input        Integer i = new Integer(50);        // Unboxing        int a = i;        // Unboxing        int b = i.intValue();        // Print and display        System.out.println("a=" + a + "\nb=" + b);    }} | 
Output:
a=50 b=50
Implementation: While using the collection java compiler create a wrapper Object from the primitive type and adds it to the collection using generics.
Example 1:
Java
// Java Program to illustrate Collections// are not directly storing primitives types// Importing input output classesimport java.io.*;// Importing all classes from// java.util packageimport java.util.*;// Classclass GFG {    // Main driver method    public static void main(String[] args)    {        // Creating a list of elements of Integer type.        List<Integer> list = new ArrayList<Integer>();        // Iterating over elements of List object        for (int i = 0; i < 10; i++) {            // Adding the int primitives type values            // If elements are added  using add() method            // then compiler automatically treats as            // add(Integer.valueOf(i))            list.add(i);            //  This is what compiler does and            // hence the goal achieved.            // Print the primitive values            System.out.println(i);        }    }} | 
0 1 2 3 4 5 6 7 8 9
Example 2: Collections to store Primitive datatype
Java
// Java Program to illustrate Collections// are not directly storing primitives types// Importing Map and HashMap classes// from java.util packageimport java.util.HashMap;import java.util.Map;// Classpublic class GFG {    // Main driver method    public static void main(String[] args) throws Exception    {        // Creating an object of Map type        Map map = new HashMap();        // Creating int wrapper object        // Custom input        Integer var = new Integer(21);        // Storing int to map        map.put("key", var);        // Getting int value from map        Integer refVar = (Integer)map.get("key");        // Get the integer value from wrapper object        int i = refVar.intValue();             // Display message for successful compilation      System.out.print("Successfully compiled and executed");    }} | 
Output:
Successfully compiled and executed
				
					


